Config Reference

Background / Gesso

Compositor background renderer: solid fill, classic image, or spatial field shader.

Defaults

Defaults shown here are the effective builtin defaults from RuntimeTuning::builtin_defaults().

Default Config Shape

Use this as the section shape when editing halley.rune.

Background / Gesso config
background:
  mode "field-shader"
  shader "space"
  path ""
  fit "cover"
  colour "#181a26"
  accent-colour "#8fa8d8"
  intensity 1.0
  animated true
end
OptionTypeDefaultNotes
modestringfield-shaderBackground renderer. Accepted values: none, classic, field-shader. Alias section name: gesso.
shaderstringspaceField-shader source. space uses the builtin animated space shader; a path can load a custom fragment shader.
pathstringClassic image path for mode classic. Empty means no image path is loaded.
fitstringcoverClassic image fit mode. Accepted values: cover, contain, stretch.
colourhex color#181a26Base color for builtin shaders. Alias: color.
accent-colourhex color#8fa8d8Accent color for builtin shaders. Aliases: accent-color, accent_color.
intensityf321.0Overall brightness/intensity multiplier for shader and image backgrounds.
animatedbooltrueKeeps animated field shaders repainting for subtle twinkle and pulse motion.